The X-Mansion, The Fortress of Solitude, The Avengers Mansion, The Baxter Building, The Hall of Justice or the Watchtower.
I guess that's why we like seeing "In the beginning" kinds of stories with supers, to show us how they were back when the Batmobile was a converted 1937 Buick and Iron Man's suit was made from Military Surplus.
Heck we saw that sort of thing with that one show "Mutant X" where the team started off from episode one with a secret island base complete with super-science facilities and a Jet more advanced than anything else on earth.
I was thinking of a kind of 'grassroots' game where a group of young villains are brought together by a mysterious benefactor of sorts who feels they could be more efficient as a team than separate. They start with a Victorian house on a farm on the city limits... and whatever they themselves can afford.
I'm kinda leaning towards the idea of the team not having a single 'super' demographic, where their powers come from a variety of sources like Robotics, Mutation, 'Alien' Birth, Bestowed by a greater power or maybe just plain old training. Sort of like an Anti-Avengers mixed bag approach.
Also, more or less the characters would be kinda based loosely off of the Savage Worlds system. The point-based system is simple and fairly easy to create characters with.
This would probably lean more towards open RP though than hardcore dice-rolling.
What do you think, folks?