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    Reddick's stat rolls

    avatar
    Stormwarden


    Posts : 128
    Join date : 2013-07-23
    Age : 43
    Location : Wherever I've been

    Reddick's stat rolls Empty Reddick's stat rolls

    Post by Stormwarden Sat Aug 03, 2013 10:19 pm

    As per d20 modern rules, used the widget and rolled 4d6, dropping the lowest one.

    6,1,5,3,+0
    Total:14

    5,6,1,5,+0
    Total:16

    5,4,6,6,+0
    Total:17

    5,4,5,3,+0

    Total: 14

    3,3,3,6,+0

    Total: 12

    5,5,1,3,+0

    Total: 13

    Final scores: 14,16,17,14,13,12

    Stat distribution is as follows:

    Str: 13

    Dex: 17

    Con: 16

    Int: 14

    Wis: 12

    Cha: 14
    avatar
    Stormwarden


    Posts : 128
    Join date : 2013-07-23
    Age : 43
    Location : Wherever I've been

    Reddick's stat rolls Empty Re: Reddick's stat rolls

    Post by Stormwarden Sun Aug 04, 2013 12:29 am

    Reddick Thackery
    Human Male Fast Hero 1

    Representing Stormwarden

    Strength 13 (+1)
    Dexterity 17 (+3)
    Constitution 16 (+3)
    Intelligence 14 (+2)
    Wisdom 12 (+1)
    Charisma 14 (+2)
    Size: Medium
    Height: 5' 11"
    Weight: 195 lb
    Eyes: Green
    Hair: Light Brown
    Skin: Tan
    Talents:

    Evasion
    Total Hit Points: 11

    Speed: 30 feet

    Armor Class: 17 = 10 +1 [leather jacket] + 3 [class] +3 [dexterity]

    Touch AC: 16
    Flat-footed: 14
    Initiative modifier: +3 = +3 [dexterity]
    Fortitude save: +3 = 0 [base] +3 [constitution]
    Reflex save: +4 = 1 [base] +3 [dexterity]
    Will save: +1 = 0 [base] +1 [wisdom]
    Attack (handheld): +1 = 0 [base] +1 [strength]
    Attack (missile): +3 = 0 [base] +3 [dexterity]
    Grapple check: +1 = 0 [base] +1 [strength]
    Reputation: +0 = 0 [base]

    Action points: 5 (lifetime)

    Light load:
    Medium load:
    Heavy load:
    Lift over head:
    Lift off ground:
    Push or drag:
    50 lb. or less
    51-100 lb.
    101-150 lb.
    150 lb.
    300 lb.
    750 lb.

    Knife [1d4, crit 19-20, range inc 10 ft., 1 lb, one-handed, piercing]

    Pistol Whip [1d4, crit 20, one-handed, bludgeoning]

    Rifle Butt [1d6, crit 20, one-handed, bludgeoning]

    Colt M1911 autoloader [2d6, crit 20, range incr 30 ft., 3 lb, ballistic, semi-automatic]

    Derringer pistol [2d6, crit 20, range incr 10 ft., 1 lb, ballistic, single-shot]

    Pepper spray [special, crit --, range incr 0.5 ft., 3 lb, special]

    Taser [1d4 special, crit --, range incr 5 ft., 3 lb, electricity]

    Leather jacket [light; +1 AC; max dex +8; check penalty 0; 4 lb.]

    Law Enforcement (starting occupation)

    Gather Information
    Intimidate
    Feats:
    Acrobatic
    Heroic Surge
    Simple Weapon Proficiency [free]
    Personal Firearms Proficiency
    Mutations:

    Skill Name
    Key
    Ability
    Skill
    Modifier
    Ability
    Modifier
    Ranks
    Misc.
    Modifier
    Balance Dex* 3 =
    +3
    Bluff Cha 2 =
    +2
    Climb Str* 1 =
    +1
    Computer Use Int 2 =
    +2
    Concentration Con 3 =
    +3
    Craft (Structural) Int 2 =
    +2
    Craft (Visual Art) Int 2 =
    +2
    Craft (Writing) Int 2 =
    +2
    Diplomacy Cha 2 =
    +2
    Disguise Cha 2 =
    +2
    Drive Dex* 4 =
    +3
    +1
    Escape Artist Dex* 7 =
    +3
    +4
    Forgery Int 2 =
    +2
    Gamble Wis 1 =
    +1
    Gather Information Cha 4 =
    +2
    +2
    Hide Dex* 7 =
    +3
    +4
    Intimidate Cha 6 =
    +2
    +4
    Jump Str* 3 =
    +1
    +2 [acrobatic]
    Listen Wis 1 =
    +1
    Move Silently Dex* 7 =
    +3
    +4
    Navigate Int 2 =
    +2
    Perform (Act) Cha 2 =
    +2
    Perform (Dance) Cha 2 =
    +2
    Perform (Keyboards) Cha 2 =
    +2
    Perform (Percussion) Cha 2 =
    +2
    Perform (Sing) Cha 2 =
    +2
    Perform (Standup) Cha 2 =
    +2
    Perform (String Inst.) Cha 2 =
    +2
    Perform (Wind Inst.) Cha 2 =
    +2
    Research Int 2 =
    +2
    Ride Dex 3 =
    +3
    Search Int 2 =
    +2
    Sense Motive Wis 1 =
    +1
    Sleight of Hand Dex* 7 =
    +3
    +4
    Spot Wis 1 =
    +1
    Survival Wis 1 =
    +1
    Swim Str** 1 =
    +1
    Treat Injury Wis 1 =
    +1
    Tumble Dex* 9 =
    +3
    +4 +2 [acrobatic]
    * = check penalty for wearing armor

    This character also has 1 ranks in Speak Languages.

    Human

    Extra feat at first level (already included)
    Four extra skill points at first level (already included)
    One extra skill point at each additional level (already included)
    Class HP rolled
    Level 1: Fast Hero 8

    Reddick Thackery's Equipment:

    Reddick Thackery's Languages:
    Reddick Thackery's Allegiance(s):

    If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (Law Enforcement).

    More about Reddick Thackery:

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